AI Insights · Timothy · April 2023
Top 5 Hybridcasual Games in Denmark: Q1 2023 Performance
Explore the performance of the top 5 hybridcasual games in Denmark during Q1 2023, including trends in downloads, revenue, and active users.
In the first quarter of 2023, the hybridcasual games market in Denmark showcased significant trends and performance metrics. Here, we delve into the performance of the top 5 hybridcasual games, including Triple Match 3D, Rush Royale: Tower Defense TD, Legend of Slime: Idle RPG War, Survivor!.io, and Happy ASMR Hospital.
Triple Match 3D from Boombox Games LTD saw its weekly revenue peak at around $16.7K in early February, with a consistent performance throughout the quarter. Weekly downloads fluctuated, reaching a high of 1.7K in mid-February. The game maintained a stable user base, with weekly active users varying between 5.6K and 6.6K.
Rush Royale: Tower Defense TD by MY.GAMES B.V. experienced a notable peak in weekly revenue at approximately $14K in the final week of March. Downloads saw a decrease from 2.1K in early January to 894 in early March, before rising again to 1.4K by the end of the quarter. The game’s weekly active users remained relatively stable, varying between 10.7K and 12.3K.
Legend of Slime: Idle RPG War from AppQuantum Publishing Ltd showed a significant increase in weekly revenue, peaking at around $10K in the last week of March. Downloads surged, reaching a high of 6.9K in mid-March. The game saw a substantial rise in weekly active users, climbing from 5K at the start of the quarter to 17.1K by late March.
Survivor!.io by HABBY witnessed a decline in weekly revenue, starting at $10.3K in late December and decreasing to $2.3K by the end of March. Downloads followed a similar trend, dropping from 2.9K in late December to 1.1K by the end of the quarter. Weekly active users also declined, from 17.7K in late December to 11.7K by late March.
Happy ASMR Hospital from Smart Fun Limited saw a steady increase in weekly revenue, peaking at around $5.1K in late March. Downloads fluctuated, with a high of 1.4K in early January. The game maintained a stable number of active users, ranging between 2.9K and 4.7K throughout the quarter.
These insights, derived from Sensor Tower data, highlight the dynamic performance of hybridcasual games in Denmark. For more detailed insights and trends, visit Sensor Tower.